Monday, September 26, 2011

Plan :)


PLAN:
14. THREE Brainstorm ideas. 

Design 1:
Part 1: Background with the names of the different design cycles
Part 2: Definition of the stage asked at the top
Part 3: Student matches up the stages to the definitions

Design 2:
Part 1: Background with the definitions of the stages
Part 2: Stage asked at the top
Part 3: Student matches up the definitions to the stages

Design 3:
Part 1: Make a multiple choice game with both matching up stages to definitions and matching definitions to stages.
Part 2: Student answers all the questions during the time designed for the game
Part 3: Student plays until they win and learn the design cycle





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